WTH HACKATHON 2018!

With the topic of Virtual Reality, Team Ventus has came up with an immersive classroom exprience to teach abstract concepts such as coding. BY making these abstart concept into physical objects, it becomes easier to grasp these concept, making traditional classroom content come to life, and the boundaries of education expands beyond the confines of the classroom.

The software we used was Unreal engine

Although we did not win in any of the categories, it was a fun experience hacking throughout the night, and coming up with a simple demonstration of how much potential VR has in impacting how we learn. It was also rather fufilling to be able to produce it in just one night, where none of the three of us had any prior experience to the tools we used.

Here is the video of the presentation: